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Category: Open Source

Flashing The Unflashable – DD-WRT build 24461

Flashing The Unflashable – DD-WRT build 24461

A couple of days ago, I decided to update my TP-LINK WDR3600 Router, as a part of my quarterly hardware and software maintenance cycle. I had bought the router quite some time back in August 2013 as a cheap replacement for my old Linksys router, since I could flash DD-WRT on it right off the shelf, as compared to other routers on the market at that time. The last version which I flashed a while back was build 24461, which was released in June,…

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Quickfix for LTE – Compile Error on MinPSPW v0.9.2

Quickfix for LTE – Compile Error on MinPSPW v0.9.2

I got bored, and decided to play around with the new SDK version, and tried compiling LTE on MinPSPW v0.9.2, and seems that sceNetApctlGetInfo(int, char*) has been deprecated. Here’s the quickfix. @Line 144: SceNetApctlInfo szMyIPAddr; if (sceNetApctlGetInfo(8, &szMyIPAddr) == 0) { localip = szMyIPAddr.ip; } Tried re-compiling my FYP project using the re-compiled library, and sadly it still feels the same as before. Either more optimizations have to be done for the LTE engine, or there are coding problems with…

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The Gears Are Turning In Time

The Gears Are Turning In Time

Finally got some time to post something up. Bought a Tri-Wing screwdriver (around $4) off eBay to fix up the spoilt DS lite which I had also gotten off eBay (and put off repairing it for a long time…) and it arrived last week. Also, I ordered a flash cart online (for $100), and the shipping was quite fast (2 days!). Loaded up on an 8GB SDHC card at a computer store in a neighbourhood shopping mall (costed $45), a…

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Lunch At Popeye’s

Lunch At Popeye’s

Went out with a few of my friends to Popeye’s last Friday. The chicken was so-so, but the fries and mashed potatoes were really good. Tried the lemon-lime sherbet at the cafe sharing the same dining space as Popeye’s, and it was good, considering that very few ice-cream parlours offer lemon-lime sherbet. On the Irrlicht port, I’ve taken a look at the code the LTE team had done – many of their vector and matrix functions did not utilize the…

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Porting Irrlicht to the PSP

Porting Irrlicht to the PSP

In case anyone’s missed out on what I’ve been doing the past few days, I’ve been trying to port over Irrlicht to the PSP. Currently, using the trunk build, the Hello World and Quake 3 mesh loading code works fine, besides commenting out a few lines because the PSP does not have certain function implementations and header files. Other than that, the Makefile has to be modified for compiling as a static library for a PSP EBOOT.PBP file. On the…

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Wait to Rush, Rush to Wait

Wait to Rush, Rush to Wait

Yeah I know I’ve not been updating my site lately – tied up with work and my final year project in school.  In fact, I just came back from a meeting with my project supervisor at Plaza Singapura today, and there’s still lots of work to do in order to properly finish our project. Anyway, so far the new job is quite alright, its the waiting for the action to start that kills. On top of that, boring stuff have…

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I Gotta Go My Own Way

I Gotta Go My Own Way

Well, after a hectic schedule in May, I am now finally leaving my current workplace for one nearer to my home in 2 weeks’ time. Will miss the times spent here, and the interaction with friends and fellow colleagues there. The last month has been extremely tiring, as the school assignment workload was very heavy, and coffee is the staple drink in the morning for the last two weeks of the month. Added to that, the job interviews at different…

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