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Month: March 2009

Quickfix for LTE – Compile Error on MinPSPW v0.9.2

Quickfix for LTE – Compile Error on MinPSPW v0.9.2

I got bored, and decided to play around with the new SDK version, and tried compiling LTE on MinPSPW v0.9.2, and seems that sceNetApctlGetInfo(int, char*) has been deprecated. Here’s the quickfix. @Line 144: SceNetApctlInfo szMyIPAddr; if (sceNetApctlGetInfo(8, &szMyIPAddr) == 0) { localip = szMyIPAddr.ip; } Tried re-compiling my FYP project using the re-compiled library, and sadly it still feels the same as before. Either more optimizations have to be done for the LTE engine, or there are coding problems with…

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Game Music Madness

Game Music Madness

Guess what the postman delivered – Video Games Live! 2009 Singapore Tour and Distant Worlds: Music from Final Fantasy tickets. Okay, the Distant Worlds tickets were delivered earlier, but I decided to take a shot with both tickets to emphasize the recent buzz over such concerts, in the local arts scene and game industry. On a more serious topic, I am going to be out of work soon, due to my contract expiry. As such, I have tried applying for…

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Video Games Live! 2009 Singapore Tour

Video Games Live! 2009 Singapore Tour

Wow, there’s not one, but two big names in video game symphony orchestra concerts coming to Singapore. First, we had the Distant Worlds concert, and now here’s the Video Games Live! concert. Video game music connoseiurs who missed out on the Distant Worlds concert have an alternative now, in case the new show on Saturday afternoon is fully sold out. On a sidenote, the two evening shows for Distant Worlds are sold out, even with ArtsFest priority booking! I’m expecting…

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Music Never Sounded So Good

Music Never Sounded So Good

Yeah, I can’t believe I splurged ~$500 to get this pair of earphones. In hindsight, purchasing this is a big waste of money because of the law of dimishing returns. However, music sounds really good on the of Triple.Fi 10 Pro.