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Kyoukai no Kanata Review


After a very long hiatus from watching anime, I finally decided to pick out something off YouTube while randomly browsing J-Pop/anime/VOCALOID songs. This got me hooked, and as a result I watched the entire series.

As expected, Kyoukai no Kanata is a series with good quality animation and storyline. What I didn’t know was that it was animated by Kyoto Animation, which I was (and still am) a sucker for – Full Metal Panic? Fumoffu, Full Metal Panic: The Second Raid and The Melachony of Suzumiya Haruhi are some of my favourite anime to date.

What I liked in this show was the treatment of the setting and plot – supernatural events are easily woven in and out of the world as necessary, and nearly everyone in the show who has a form of supernatural power sees this as normal as their own daily lives, and surprisingly, plays the tropes as straight as an arrow – “unpleasant”/weird behaviour in the real world is regarded as such by them, and they respond appropriately as per normal people. In effect, it’s easy for the watcher to relate to the story/world, and doesn’t skew the veil of reality in the show by a lot.

Kyoukai No Kanata Episode 1 – Back of Phone

Overall, its a pretty decent show, and I’m not going to spoil it by saying anything about it. However, I will say one thing, which seems to be missed out by most – Mirai Kuriyama appears to be using a Sony Xperia V (with some artistic license to avoid being litigated, of course), which is what I’m using as well!

Kyoukai No Kanata Episode 7 – Phone in Mirai's Hand

Here’s a photo of the front and left side of the phone, with the watering can phone charm (viewers might know that this is a reference already by now, haha!).

Kyoukai No Kanata Episode 10 - Phone ChargingThe charging port is also located at the top-left side of the phone, as per the Xperia V. It also comes in white and black options as well. It’s also water resistant, which suits Mirai’s needs in the show very well, given her abilities. Is this coincidence, chance, or just very subtle advertising and clever thinking? I leave it to your discretion.


MonoDevelop and Unity3D – No Word Wrap?

Back to the 80s

Back to the 80s

You’d be pretty much surprised to see that a modern IDE has no option for word wrap…thankfully at least you can show the column ruler so that you won’t exceed screen space by using the print margins as a guide…

Windows 7 Square Text: Lost in Font Translation

This is the Control Panel setting where you can show Japanese/Chinese/non-system locale text without installing Language Packs

This is the Control Panel setting where you can show Japanese/Chinese/non-system locale text without installing Language Packs

I’ve recently re-formatted my SSD (due to an extremely unfortunate and random – i.e. unintentional – incident involving the total death of my SSD), and to my dismay there isn’t built-in support for non-system locale text out of the box, although it is not as troublesome as Windows XP. A quick google search shows that most people advise you to install the language packs, but it’s only restricted to Enterprise/Ultimate editions, which is kind of a wet blanket, after coughing out enough dough it.

However, it turns out that you don’t have to install the language packs and/or upgrade to the Ultimate/Enterprise edition, as the feature only allows the OS to display text correctly in system menus and dialog boxes, which might come in handy if you’re using any non-localized software. Besides, it makes no sense for Microsoft to remove this feature from all Windows 7 versions, and customers will be out for its head if they do that. What they simply did was enable (by default) a setting in the Fonts section in the Control Panel, which hides fonts that are not “designed for your input language settings”. By default, you can only enter text in English (i.e. “input” English text), so therefore, non-English fonts are not displayed! Uncheck the option to hide fonts based on language settings, and you’re good to go. This does not work on text which has been entered by an IME that’s not from Microsoft, though, so YMMV.